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//Introduction
WELCOME;

My name is Emily and I'm an engineer student at

Creative Media and Game Technologies

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Take a look at my work so far

JavaScript

HTML

CSS

Chill guy never loses his chill.. right?


This is a clicker game where you have to keep poking the characters until they lose their chill. Gain coins to get mouse skins, power ups or upgrades for unlocking new characters and more!

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This was for a class. I collaborated with two engineers and an artist.

Poke The Chill

C#

Unity

UDP networking

Can you escape? 

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This is an escape room game where you have to use your phone to solve puzzles!

 

This was for a school project, I collaborated with another engineer, two designers and an artist.

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You need to run the pc and phone version (android only) in order to play. Or you can also watch the playthrough!

THE PANDORA FILE

C#

Unity

How many waves can you reach?

 

The goal is to survive as long as you can without any time limits. Don't die to the zombies!​​

ZOMBIE WAVES

C#

Unity

Have you always wanted your imaginary monster to be reality?

 

Three elementary school kids had this dream come true! Now they can play with them and take care of the monsters to make sure they stay happy.

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This was for a school project, I collaborated with four artists, another engineer and designer.

MONSTERVILLE

C++

OpenGL

GRAPHICS

These are some shaders I've made for a school assignment.

terrain1.png

Terrain using 4 textures: grass, sand, stone and snow in combination with a height and splat map.

Moving regular and radial checkerboard patterns.

Specular lighting with distance attenuation implemented and adjustable surface roughness.

ART

These are some models I've made. My first character and my local skatepark.

AutoDesk Maya

Blender

linkedinWhite.png
sketchfabWhite.png
gitWhite.png
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